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27/12/14 18:15
SamIAm
Esattamente come succedeva a me :)

Copia e incolla questo codice nel tuo file "text.cxx"
// File: text.cpp
// Written by:
//      Grant Macklem (Grant.Macklem@colorado.edu)
//      Gregory Schmelter (Gregory.Schmelter@colorado.edu)
//      Alan Schmidt (Alan.Schmidt@colorado.edu)
//      Ivan Stashak (Ivan.Stashak@colorado.edu)
// CSCI 4830/7818: API Programming
// University of Colorado at Boulder, Spring 2003
// http://www.cs.colorado.edu/~main/bgi
//
// This file contains the code necessary to draw/modify text
//

#include <windows.h>        // Provides the Win32 API
#include <windowsx.h>       // Provides GDI helper macros
#include <iostream>
#include <sstream>          // Provides ostringstream
#include <string>           // Provides string
#include "winbgim.h"         // API routines
#include "winbgitypes.h"    // Internal structure data


/*****************************************************************************
*
*   Some very useful arrays -- Same as previous version for consistency
*   Also, the exported definition of bgiout.
*
*****************************************************************************/
std::ostringstream bgiout;
static int font_weight[] =
{
    FW_BOLD,    // DefaultFont
    FW_NORMAL,  // TriplexFont
    FW_NORMAL,  // SmallFont
    FW_NORMAL,  // SansSerifFont
    FW_NORMAL,  // GothicFont
    FW_NORMAL,  // ScriptFont
    FW_NORMAL,  // SimplexFont
    FW_NORMAL,  // TriplexScriptFont
    FW_NORMAL,  // ComplexFont
    FW_NORMAL,  // EuropeanFont
    FW_BOLD     // BoldFont
};
static int font_family[] =
{
    FIXED_PITCH|FF_DONTCARE,     // DefaultFont
    VARIABLE_PITCH|FF_ROMAN,     // TriplexFont
    VARIABLE_PITCH|FF_MODERN,    // SmallFont
    VARIABLE_PITCH|FF_DONTCARE,  // SansSerifFont
    VARIABLE_PITCH|FF_SWISS,     // GothicFont
    VARIABLE_PITCH|FF_SCRIPT,    // ScriptFont
    VARIABLE_PITCH|FF_DONTCARE,  // SimplexFont
    VARIABLE_PITCH|FF_SCRIPT,    // TriplexScriptFont
    VARIABLE_PITCH|FF_DONTCARE,  // ComplexFont
    VARIABLE_PITCH|FF_DONTCARE,  // EuropeanFont
    VARIABLE_PITCH|FF_DONTCARE   // BoldFont
};
static const char* font_name[] =
{
    "Console",          // DefaultFont
    "Times New Roman",  // TriplexFont
    "Small Fonts",      // SmallFont
    "MS Sans Serif",    // SansSerifFont
    "Arial",            // GothicFont
    "Script",           // ScriptFont
    "Times New Roman",  // SimplexFont
    "Script",           // TriplexScriptFont
    "Courier New",      // ComplexFont
    "Times New Roman",  // EuropeanFont
    "Courier New Bold", // BoldFont
};

static struct { int width; int height; } font_metrics[][11] = {
    {{0,0},{8,8},{16,16},{24,24},{32,32},{40,40},{48,48},{56,56},{64,64},{72,72},{80,80}}, // DefaultFont
    {{0,0},{13,18},{14,20},{16,23},{22,31},{29,41},{36,51},{44,62},{55,77},{66,93},{88,124}}, // TriplexFont
    {{0,0},{3,5},{4,6},{4,6},{6,9},{8,12},{10,15},{12,18},{15,22},{18,27},{24,36}}, // SmallFont
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}}, // SansSerifFont
    {{0,0},{13,19},{14,21},{16,24},{22,32},{29,42},{36,53},{44,64},{55,80},{66,96},{88,128}}, // GothicFont

    // These may not be 100% correct
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}}, // ScriptFont
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}}, // SimplexFont
    {{0,0},{13,18},{14,20},{16,23},{22,31},{29,41},{36,51},{44,62},{55,77},{66,93},{88,124}}, // TriplexScriptFont
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}}, // ComplexFont
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}}, // EuropeanFont
    {{0,0},{11,19},{12,21},{14,24},{19,32},{25,42},{31,53},{38,64},{47,80},{57,96},{76,128}} // BoldFont
};

// horiz     LEFT_TEXT   0  left-justify text  
//           CENTER_TEXT 1  center text  
//           RIGHT_TEXT  2  right-justify text  
// vertical  BOTTOM_TEXT 0  bottom-justify text  
//           CENTER_TEXT 1  center text  
//           TOP_TEXT    2  top-justify text 
static UINT horiz_align[3] = {TA_LEFT, TA_CENTER, TA_RIGHT};
static UINT vert_align[3] = {TA_BOTTOM, TA_BASELINE, TA_TOP};

/*****************************************************************************
*
*   Some helper functions
*
*****************************************************************************/

// This function 
// POSTCONDITION:
//
static void set_align(WindowData* pWndData)
{
    UINT alignment = pWndData->alignment;

    // if we are vertical, things are swapped.
    if (pWndData->textInfo.direction == HORIZ_DIR)
    {
	alignment |= horiz_align[pWndData->textInfo.horiz];
	alignment |= vert_align[pWndData->textInfo.vert];
    }
    else
    {
	alignment |= horiz_align[pWndData->textInfo.vert];
	alignment |= vert_align[pWndData->textInfo.horiz];
    }

    // set the alignment for all valid pages.
    for ( int i = 0; i < MAX_PAGES; i++ )
	SetTextAlign(pWndData->hDC[i], alignment);
}

// This function updates the current hdc with the user defined font
// POSTCONDITION: text written to the current hdc will be in the new font
//
static void set_font(WindowData* pWndData)
{
    int mindex;
    double xscale, yscale;
    HFONT hFont;
    
    // get the scaling factors based on charsize
    if(pWndData->textInfo.charsize == 0)
    {
	xscale = pWndData->t_scale[0] / pWndData->t_scale[1];
	yscale = pWndData->t_scale[2] / pWndData->t_scale[3];
		
	// if font zero, only use factors.. else also multiply by 4
	if (pWndData->textInfo.font == 0)
	    mindex = 0;
	else
	    mindex = 4;
    }
    else
    {
	xscale = 1.0;
	yscale = 1.0;
	mindex = pWndData->textInfo.charsize;
    }

    // with the scaling decided, make a font.
    hFont = CreateFont(
	int(font_metrics[pWndData->textInfo.font][mindex].height * yscale), 
	int(font_metrics[pWndData->textInfo.font][mindex].width  * xscale),
	pWndData->textInfo.direction * 900,
	(pWndData->textInfo.direction & 1) * 900,
	font_weight[pWndData->textInfo.font],
	FALSE,
	FALSE,
	FALSE,
	DEFAULT_CHARSET,
	OUT_DEFAULT_PRECIS,
	CLIP_DEFAULT_PRECIS,
	DEFAULT_QUALITY,
	font_family[pWndData->textInfo.font],
	font_name[pWndData->textInfo.font]
	);

    // assign the fonts to each of the hdcs
    for ( int i = 0; i < MAX_PAGES; i++ )
	SelectObject( pWndData->hDC[i], hFont );
}


/*****************************************************************************
*
*   The actual API calls are implemented below
*
*****************************************************************************/
// This function fills the textsettingstype structure pointed to by textinfo
// with information about the current text font, direction, size, and
// justification.
// POSTCONDITION: texttypeinfo has been filled with the proper information
//
void gettextsettings(struct textsettingstype *texttypeinfo)
{
    // if its null, leave.
    if (!texttypeinfo)
	return;
	
    WindowData* pWndData = BGI__GetWindowDataPtr( );

    *texttypeinfo = pWndData->textInfo;	
}

// This function prints textstring to the screen at the current position
// POSTCONDITION: text has been written to the screen using the current font,
//                direction, and size.  In addition, the current position has
//                been modified to reflect the text that was just output.
//
void outtext(char *textstring)
{
    HDC hDC = BGI__GetWinbgiDC( );
    WindowData* pWndData = BGI__GetWindowDataPtr( );

    // so we can clear the screen
    POINT cp;
    GetCurrentPositionEx( hDC, &cp );

    // check cp alignment
    if (pWndData->alignment != TA_UPDATECP)
    {
	pWndData->alignment = TA_UPDATECP;
	set_align(pWndData);
    }

    TextOut(hDC, 0, 0, (LPCTSTR)textstring, strlen(textstring));
    BGI__ReleaseWinbgiDC( );
    RefreshWindow( NULL );
    // Todo: Change to refresh only the needed part.
}

// This function prints textstring to x,y
// POSTCONDITION: text has been written to the screen using the current font,
//                direction, and size. If a string is printed with the default
//                font using outtext or outtextxy, any part of the string that
//                extends outside the current viewport is truncated.
//
void outtextxy(int x, int y, char *textstring)
{
    HDC hDC = BGI__GetWinbgiDC( );
    WindowData* pWndData = BGI__GetWindowDataPtr( );

    // check alignment
    if (pWndData->alignment != TA_NOUPDATECP)
    {
	pWndData->alignment = TA_NOUPDATECP;
	set_align(pWndData);
    }

    TextOut(hDC, x, y, (LPCTSTR)textstring, strlen(textstring));
    BGI__ReleaseWinbgiDC( );

    RefreshWindow( NULL );
    // Todo: Change to refresh only the needed part.
}



// This function sets the vertical and horizontal justification based on CP
// POSTCONDITION: Text output is justified around the current position as
//                has been specified.
//
void settextjustify(int horiz, int vert)
{
    WindowData* pWndData = BGI__GetWindowDataPtr( );

    pWndData->textInfo.horiz = horiz;
    pWndData->textInfo.vert  = vert;

    WaitForSingleObject(pWndData->hDCMutex, 5000);
    set_align(pWndData);
    ReleaseMutex(pWndData->hDCMutex);
}


// This function sets the font and it's properties that will be used
// by all text output related functions.
// POSTCONDITION: text output after a call to settextstyle should be
//                in the newly specified format.
//
void settextstyle(int font, int direction, int charsize)
{
    WindowData* pWndData = BGI__GetWindowDataPtr( );

    pWndData->textInfo.font = font;
    pWndData->textInfo.direction = direction;
    pWndData->textInfo.charsize = charsize;

    WaitForSingleObject(pWndData->hDCMutex, 5000);
    set_font(pWndData);
    ReleaseMutex(pWndData->hDCMutex);
}

// This function sets the size of stroked fonts
// POSTCONDITION: these values will be used when charsize is zero in the
//                settextstyle assignments.  consequently output text will
//                be scaled by the appropriate x and y values when output.
//
void setusercharsize(int multx, int divx, int multy, int divy)
{
    WindowData* pWndData = BGI__GetWindowDataPtr( );
    pWndData->t_scale[0] = multx;
    pWndData->t_scale[1] = divx;
    pWndData->t_scale[2] = multy;
    pWndData->t_scale[3] = divy;

    WaitForSingleObject(pWndData->hDCMutex, 5000);
    set_font(pWndData);
    ReleaseMutex(pWndData->hDCMutex);
}

// This function returns the height in pixels of textstring using the current
// text output settings.
// POSTCONDITION: the height of the string in pixels has been returned.
//
int textheight( const char *textstring)
{
    HDC hDC = BGI__GetWinbgiDC( );
    SIZE tb;

    GetTextExtentPoint32(hDC, (LPCTSTR) textstring, strlen(textstring), &tb);
    BGI__ReleaseWinbgiDC( );

    return tb.cy;
}

// This function returns the width in pixels of textstring using the current
// text output settings.
// POSTCONDITION: the width of the string in pixels has been returned.
//
int textwidth(char *textstring)
{
    HDC hDC = BGI__GetWinbgiDC( );
    SIZE tb;

    GetTextExtentPoint32(hDC, (LPCTSTR) textstring, strlen(textstring), &tb);
    BGI__ReleaseWinbgiDC( );

    return tb.cx;
}

void outstreamxy(int x, int y, std::ostringstream& out)
{
    std::string all, line;
    int i;
    int startx = x;

    all = out.str( );
    out.str("");

    moveto(x,y);
    for (i = 0; i < all.length( ); i++)
    {
	if (all[i] == '\n')
	{
	    if (line.length( ) > 0)
	    	outtext((char *) line.c_str( ));
	    y += textheight("X");
	    x = startx;
	    line.clear( );
	    moveto(x,y);
	}
	else
	    line += all[i];
    }
    if (line.length( ) > 0)
	outtext((char *) line.c_str( ));
}

void outstream(std::ostringstream& out)
{
    outstreamxy(getx( ), gety( ), out);
}

aaa
27/12/14 18:17
SamIAm
e questo è il contenuto del file "winbgim.h" (modificato)

// The winbgim library, Version 6.0, August 9, 2004
// Written by:
//      Grant Macklem (Grant.Macklem@colorado.edu)
//      Gregory Schmelter (Gregory.Schmelter@colorado.edu)
//      Alan Schmidt (Alan.Schmidt@colorado.edu)
//      Ivan Stashak (Ivan.Stashak@colorado.edu)
//      Michael Main (Michael.Main@colorado.edu)
// CSCI 4830/7818: API Programming
// University of Colorado at Boulder, Spring 2003


// ---------------------------------------------------------------------------
//                          Notes
// ---------------------------------------------------------------------------
// * This library is still under development.
// * Please see http://www.cs.colorado.edu/~main/bgi for information on
// * using this library with the mingw32 g++ compiler.
// * This library only works with Windows API level 4.0 and higher (Windows 95, NT 4.0 and newer)
// * This library may not be compatible with 64-bit versions of Windows
// ---------------------------------------------------------------------------


// ---------------------------------------------------------------------------
//                          Macro Guard and Include Directives
// ---------------------------------------------------------------------------
#ifndef WINBGI_H
#define WINBGI_H
#include <windows.h>        // Provides the mouse message types
#include <limits.h>         // Provides INT_MAX
#include <sstream>          // Provides std::ostringstream
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                          Definitions
// ---------------------------------------------------------------------------
// Definitions for the key pad extended keys are added here.  When one
// of these keys are pressed, getch will return a zero followed by one
// of these values. This is the same way that it works in conio for
// dos applications.
#define KEY_HOME        71
#define KEY_UP          72
#define KEY_PGUP        73
#define KEY_LEFT        75
#define KEY_CENTER      76
#define KEY_RIGHT       77
#define KEY_END         79
#define KEY_DOWN        80
#define KEY_PGDN        81
#define KEY_INSERT      82
#define KEY_DELETE      83
#define KEY_F1          59
#define KEY_F2          60
#define KEY_F3          61
#define KEY_F4          62
#define KEY_F5          63
#define KEY_F6          64
#define KEY_F7          65
#define KEY_F8          66
#define KEY_F9          67

// Line thickness settings
#define NORM_WIDTH      1
#define THICK_WIDTH     3

// Character Size and Direction
#define USER_CHAR_SIZE  0
#define HORIZ_DIR       0
#define VERT_DIR        1


// Constants for closegraph
#define CURRENT_WINDOW -1
#define ALL_WINDOWS -2
#define NO_CURRENT_WINDOW -3

// The standard Borland 16 colors
#define MAXCOLORS       15
enum colors { BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, LIGHTGRAY, DARKGRAY,
              LIGHTBLUE, LIGHTGREEN, LIGHTCYAN, LIGHTRED, LIGHTMAGENTA, YELLOW, WHITE };

// The standard line styles
enum line_styles { SOLID_LINE, DOTTED_LINE, CENTER_LINE, DASHED_LINE, USERBIT_LINE };

// The standard fill styles
enum fill_styles { EMPTY_FILL, SOLID_FILL, LINE_FILL, LTSLASH_FILL, SLASH_FILL,
                   BKSLASH_FILL, LTBKSLASH_FILL, HATCH_FILL, XHATCH_FILL, INTERLEAVE_FILL,
                   WIDE_DOT_FILL, CLOSE_DOT_FILL, USER_FILL };

// The various graphics drivers
enum graphics_drivers { DETECT, CGA, MCGA, EGA, EGA64, EGAMONO, IBM8514, HERCMONO,
                        ATT400, VGA, PC3270 };

// Various modes for each graphics driver
enum graphics_modes { CGAC0, CGAC1, CGAC2, CGAC3, CGAHI, 
                      MCGAC0 = 0, MCGAC1, MCGAC2, MCGAC3, MCGAMED, MCGAHI,
                      EGALO = 0, EGAHI,
                      EGA64LO = 0, EGA64HI,
                      EGAMONOHI = 3,
                      HERCMONOHI = 0,
                      ATT400C0 = 0, ATT400C1, ATT400C2, ATT400C3, ATT400MED, ATT400HI,
                      VGALO = 0, VGAMED, VGAHI,
                      PC3270HI = 0,
                      IBM8514LO = 0, IBM8514HI };

// Borland error messages for the graphics window.
#define NO_CLICK        -1      // No mouse event of the current type in getmouseclick
enum graph_errors { grInvalidVersion = -18, grInvalidDeviceNum = -15, grInvalidFontNum,
                    grInvalidFont, grIOerror, grError, grInvalidMode, grNoFontMem,
                    grFontNotFound, grNoFloodMem, grNoScanMem, grNoLoadMem,
                    grInvalidDriver, grFileNotFound, grNotDetected, grNoInitGraph,
                    grOk };

// Write modes
enum putimage_ops{ COPY_PUT, XOR_PUT, OR_PUT, AND_PUT, NOT_PUT };

// Text Modes
enum horiz { LEFT_TEXT, CENTER_TEXT, RIGHT_TEXT };
enum vertical { BOTTOM_TEXT, VCENTER_TEXT, TOP_TEXT }; // middle not needed other than as seperator
enum font_names { DEFAULT_FONT, TRIPLEX_FONT, SMALL_FONT, SANS_SERIF_FONT,
             GOTHIC_FONT, SCRIPT_FONT, SIMPLEX_FONT, TRIPLEX_SCR_FONT,
			 COMPLEX_FONT, EUROPEAN_FONT, BOLD_FONT };
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                              Structures
// ---------------------------------------------------------------------------
// This structure records information about the last call to arc.  It is used
// by getarccoords to get the location of the endpoints of the arc.
struct arccoordstype
{
    int x, y;                   // Center point of the arc
    int xstart, ystart;         // The starting position of the arc
    int xend, yend;             // The ending position of the arc.
};


// This structure defines the fill style for the current window.  Pattern is
// one of the system patterns such as SOLID_FILL.  Color is the color to
// fill with
struct fillsettingstype
{
    int pattern;                // Current fill pattern
    int color;                  // Current fill color
};


// This structure records information about the current line style.
// linestyle is one of the line styles such as SOLID_LINE, upattern is a
// 16-bit pattern for user defined lines, and thickness is the width of the
// line in pixels.
struct linesettingstype
{
    int linestyle;              // Current line style
    unsigned upattern;          // 16-bit user line pattern
    int thickness;              // Width of the line in pixels
};


// This structure records information about the text settings.
struct textsettingstype
{
    int font;                   // The font in use
    int direction;              // Text direction
    int charsize;               // Character size
    int horiz;                  // Horizontal text justification
    int vert;                   // Vertical text justification
};


// This structure records information about the viewport
struct viewporttype
{
    int left, top,              // Viewport bounding box
        right, bottom;
    int clip;                   // Whether to clip image to viewport
};


// This structure records information about the palette.
struct palettetype
{
    unsigned char size;
    signed char colors[MAXCOLORS + 1];
};
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                          API Entries
// ---------------------------------------------------------------------------
#ifdef __cplusplus
extern "C" {
#endif

// Drawing Functions
void arc( int x, int y, int stangle, int endangle, int radius );
void bar( int left, int top, int right, int bottom );
void bar3d( int left, int top, int right, int bottom, int depth, int topflag );
void circle( int x, int y, int radius );
void cleardevice( );
void clearviewport( );
void drawpoly(int n_points, int* points);
void ellipse( int x, int y, int stangle, int endangle, int xradius, int yradius );
void fillellipse( int x, int y, int xradius, int yradius );
void fillpoly(int n_points, int* points);
void floodfill( int x, int y, int border );
void line( int x1, int y1, int x2, int y2 );
void linerel( int dx, int dy );
void lineto( int x, int y );
void pieslice( int x, int y, int stangle, int endangle, int radius );
void putpixel( int x, int y, int color );
void rectangle( int left, int top, int right, int bottom );
void sector( int x, int y, int stangle, int endangle, int xradius, int yradius );

// Miscellaneous Functions
int getdisplaycolor( int color );
int converttorgb( int color );
void delay( int msec );
void getarccoords( arccoordstype *arccoords );
int getbkcolor( );
int getcolor( );
void getfillpattern( char *pattern );
void getfillsettings( fillsettingstype *fillinfo );
void getlinesettings( linesettingstype *lineinfo );
int getmaxcolor( );
int getmaxheight( );
int getmaxwidth( );
int getmaxx( );
int getmaxy( );
bool getrefreshingbgi( );
int getwindowheight( );
int getwindowwidth( );
int getpixel( int x, int y );
void getviewsettings( viewporttype *viewport );
int getx( );
int gety( );
void moverel( int dx, int dy );
void moveto( int x, int y );
void refreshbgi(int left, int top, int right, int bottom);
void refreshallbgi( );    
void setbkcolor( int color );
void setcolor( int color );
void setfillpattern( char *upattern, int color );
void setfillstyle( int pattern, int color );
void setlinestyle( int linestyle, unsigned upattern, int thickness );
void setrefreshingbgi(bool value);
void setviewport( int left, int top, int right, int bottom, int clip );
void setwritemode( int mode );

// Window Creation / Graphics Manipulation
void closegraph( int wid=ALL_WINDOWS );
void detectgraph( int *graphdriver, int *graphmode );
void getaspectratio( int *xasp, int *yasp );
const char *getdrivername( );
int getgraphmode( );
int getmaxmode( );
char *getmodename( int mode_number );
void getmoderange( int graphdriver, int *lomode, int *himode );
void graphdefaults( );
const char *grapherrormsg( int errorcode );
int graphresult( );
void initgraph( int *graphdriver, int *graphmode, char *pathtodriver );
int initwindow
    ( int width, int height, const char* title="Windows BGI", int left=0, int top=0, bool dbflag=false, bool closeflag=true );
int installuserdriver( char *name, int *fp );    // Not available in WinBGI
int installuserfont( char *name );               // Not available in WinBGI
int registerbgidriver( void *driver );           // Not available in WinBGI
int registerbgifont( void *font );               // Not available in WinBGI
void restorecrtmode( );
void setaspectratio( int xasp, int yasp );
unsigned setgraphbufsize( unsigned bufsize );    // Not available in WinBGI
void setgraphmode( int mode );
void showerrorbox( const char *msg = NULL );

// User Interaction
int getch( );
int kbhit( );

// User-Controlled Window Functions (winbgi.cpp)
int getcurrentwindow( );
void setcurrentwindow( int window );
    
// Double buffering support (winbgi.cpp)
int getactivepage( );
int getvisualpage( );
void setactivepage( int page );
void setvisualpage( int page );
void swapbuffers( );

// Image Functions (drawing.cpp)
unsigned imagesize( int left, int top, int right, int bottom );
void getimage( int left, int top, int right, int bottom, void *bitmap );
void putimage( int left, int top, void *bitmap, int op );
void printimage(
    const char* title=NULL,	
    double width_inches=7, double border_left_inches=0.75, double border_top_inches=0.75,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX,
    bool active=true, HWND hwnd=NULL
    );
void readimagefile(
    const char* filename=NULL,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX
    );
void writeimagefile(
    const char* filename=NULL,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX,
    bool active=true, HWND hwnd=NULL
    );

// Text Functions (text.cpp)
void gettextsettings(struct textsettingstype *texttypeinfo);
void outtext(char *textstring);
void outtextxy(int x, int y, char *textstring);
void settextjustify(int horiz, int vert);
void settextstyle(int font, int direction, int charsize);
void setusercharsize(int multx, int divx, int multy, int divy);
int textheight(char *textstring);
int textwidth(char *textstring);
extern std::ostringstream bgiout;    
void outstream(std::ostringstream& out=bgiout);
void outstreamxy(int x, int y, std::ostringstream& out=bgiout);    
    
// Mouse Functions (mouse.cpp)
void clearmouseclick( int kind );
void clearresizeevent( );
void getmouseclick( int kind, int& x, int& y );
bool ismouseclick( int kind );
bool isresizeevent( );
int mousex( );
int mousey( );
void registermousehandler( int kind, void h( int, int ) );
void setmousequeuestatus( int kind, bool status=true );

// Palette Functions
palettetype *getdefaultpalette( );
void getpalette( palettetype *palette );
int getpalettesize( );
void setallpalette( palettetype *palette );
void setpalette( int colornum, int color );
void setrgbpalette( int colornum, int red, int green, int blue );

// Color Macros
#define IS_BGI_COLOR(v)     ( ((v) >= 0) && ((v) < 16) )
#define IS_RGB_COLOR(v)     ( (v) & 0x03000000 )
#define RED_VALUE(v)        int(GetRValue( converttorgb(v) ))
#define GREEN_VALUE(v)      int(GetGValue( converttorgb(v) ))
#define BLUE_VALUE(v)       int(GetBValue( converttorgb(v) ))
#undef COLOR
int COLOR(int r, int g, int b); // No longer a macro

#ifdef __cplusplus
}
#endif
// ---------------------------------------------------------------------------

#endif // WINBGI_H

aaa
27/12/14 18:19
SamIAm
infine il codice del file "graphics.h"

// The winbgim library, Version 6.0, August 9, 2004
// Written by:
//      Grant Macklem (Grant.Macklem@colorado.edu)
//      Gregory Schmelter (Gregory.Schmelter@colorado.edu)
//      Alan Schmidt (Alan.Schmidt@colorado.edu)
//      Ivan Stashak (Ivan.Stashak@colorado.edu)
//      Michael Main (Michael.Main@colorado.edu)
// CSCI 4830/7818: API Programming
// University of Colorado at Boulder, Spring 2003


// ---------------------------------------------------------------------------
//                          Notes
// ---------------------------------------------------------------------------
// * This library is still under development.
// * Please see http://www.cs.colorado.edu/~main/bgi for information on
// * using this library with the mingw32 g++ compiler.
// * This library only works with Windows API level 4.0 and higher (Windows 95, NT 4.0 and newer)
// * This library may not be compatible with 64-bit versions of Windows
// ---------------------------------------------------------------------------


// ---------------------------------------------------------------------------
//                          Macro Guard and Include Directives
// ---------------------------------------------------------------------------
#ifndef WINBGI_H
#define WINBGI_H
#include <windows.h>        // Provides the mouse message types
#include <limits.h>         // Provides INT_MAX
#include <sstream>          // Provides std::ostringstream
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                          Definitions
// ---------------------------------------------------------------------------
// Definitions for the key pad extended keys are added here.  When one
// of these keys are pressed, getch will return a zero followed by one
// of these values. This is the same way that it works in conio for
// dos applications.
#define KEY_HOME        71
#define KEY_UP          72
#define KEY_PGUP        73
#define KEY_LEFT        75
#define KEY_CENTER      76
#define KEY_RIGHT       77
#define KEY_END         79
#define KEY_DOWN        80
#define KEY_PGDN        81
#define KEY_INSERT      82
#define KEY_DELETE      83
#define KEY_F1          59
#define KEY_F2          60
#define KEY_F3          61
#define KEY_F4          62
#define KEY_F5          63
#define KEY_F6          64
#define KEY_F7          65
#define KEY_F8          66
#define KEY_F9          67

// Line thickness settings
#define NORM_WIDTH      1
#define THICK_WIDTH     3

// Character Size and Direction
#define USER_CHAR_SIZE  0
#define HORIZ_DIR       0
#define VERT_DIR        1


// Constants for closegraph
#define CURRENT_WINDOW -1
#define ALL_WINDOWS -2
#define NO_CURRENT_WINDOW -3

// The standard Borland 16 colors
#define MAXCOLORS       15
enum colors { BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, LIGHTGRAY, DARKGRAY,
              LIGHTBLUE, LIGHTGREEN, LIGHTCYAN, LIGHTRED, LIGHTMAGENTA, YELLOW, WHITE };

// The standard line styles
enum line_styles { SOLID_LINE, DOTTED_LINE, CENTER_LINE, DASHED_LINE, USERBIT_LINE };

// The standard fill styles
enum fill_styles { EMPTY_FILL, SOLID_FILL, LINE_FILL, LTSLASH_FILL, SLASH_FILL,
                   BKSLASH_FILL, LTBKSLASH_FILL, HATCH_FILL, XHATCH_FILL, INTERLEAVE_FILL,
                   WIDE_DOT_FILL, CLOSE_DOT_FILL, USER_FILL };

// The various graphics drivers
enum graphics_drivers { DETECT, CGA, MCGA, EGA, EGA64, EGAMONO, IBM8514, HERCMONO,
                        ATT400, VGA, PC3270 };

// Various modes for each graphics driver
enum graphics_modes { CGAC0, CGAC1, CGAC2, CGAC3, CGAHI, 
                      MCGAC0 = 0, MCGAC1, MCGAC2, MCGAC3, MCGAMED, MCGAHI,
                      EGALO = 0, EGAHI,
                      EGA64LO = 0, EGA64HI,
                      EGAMONOHI = 3,
                      HERCMONOHI = 0,
                      ATT400C0 = 0, ATT400C1, ATT400C2, ATT400C3, ATT400MED, ATT400HI,
                      VGALO = 0, VGAMED, VGAHI,
                      PC3270HI = 0,
                      IBM8514LO = 0, IBM8514HI };

// Borland error messages for the graphics window.
#define NO_CLICK        -1      // No mouse event of the current type in getmouseclick
enum graph_errors { grInvalidVersion = -18, grInvalidDeviceNum = -15, grInvalidFontNum,
                    grInvalidFont, grIOerror, grError, grInvalidMode, grNoFontMem,
                    grFontNotFound, grNoFloodMem, grNoScanMem, grNoLoadMem,
                    grInvalidDriver, grFileNotFound, grNotDetected, grNoInitGraph,
                    grOk };

// Write modes
enum putimage_ops{ COPY_PUT, XOR_PUT, OR_PUT, AND_PUT, NOT_PUT };

// Text Modes
enum horiz { LEFT_TEXT, CENTER_TEXT, RIGHT_TEXT };
enum vertical { BOTTOM_TEXT, VCENTER_TEXT, TOP_TEXT }; // middle not needed other than as seperator
enum font_names { DEFAULT_FONT, TRIPLEX_FONT, SMALL_FONT, SANS_SERIF_FONT,
             GOTHIC_FONT, SCRIPT_FONT, SIMPLEX_FONT, TRIPLEX_SCR_FONT,
			 COMPLEX_FONT, EUROPEAN_FONT, BOLD_FONT };
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                              Structures
// ---------------------------------------------------------------------------
// This structure records information about the last call to arc.  It is used
// by getarccoords to get the location of the endpoints of the arc.
struct arccoordstype
{
    int x, y;                   // Center point of the arc
    int xstart, ystart;         // The starting position of the arc
    int xend, yend;             // The ending position of the arc.
};


// This structure defines the fill style for the current window.  Pattern is
// one of the system patterns such as SOLID_FILL.  Color is the color to
// fill with
struct fillsettingstype
{
    int pattern;                // Current fill pattern
    int color;                  // Current fill color
};


// This structure records information about the current line style.
// linestyle is one of the line styles such as SOLID_LINE, upattern is a
// 16-bit pattern for user defined lines, and thickness is the width of the
// line in pixels.
struct linesettingstype
{
    int linestyle;              // Current line style
    unsigned upattern;          // 16-bit user line pattern
    int thickness;              // Width of the line in pixels
};


// This structure records information about the text settings.
struct textsettingstype
{
    int font;                   // The font in use
    int direction;              // Text direction
    int charsize;               // Character size
    int horiz;                  // Horizontal text justification
    int vert;                   // Vertical text justification
};


// This structure records information about the viewport
struct viewporttype
{
    int left, top,              // Viewport bounding box
        right, bottom;
    int clip;                   // Whether to clip image to viewport
};


// This structure records information about the palette.
struct palettetype
{
    unsigned char size;
    signed char colors[MAXCOLORS + 1];
};
// ---------------------------------------------------------------------------



// ---------------------------------------------------------------------------
//                          API Entries
// ---------------------------------------------------------------------------
#ifdef __cplusplus
extern "C" {
#endif

// Drawing Functions
void arc( int x, int y, int stangle, int endangle, int radius );
void bar( int left, int top, int right, int bottom );
void bar3d( int left, int top, int right, int bottom, int depth, int topflag );
void circle( int x, int y, int radius );
void cleardevice( );
void clearviewport( );
void drawpoly(int n_points, int* points);
void ellipse( int x, int y, int stangle, int endangle, int xradius, int yradius );
void fillellipse( int x, int y, int xradius, int yradius );
void fillpoly(int n_points, int* points);
void floodfill( int x, int y, int border );
void line( int x1, int y1, int x2, int y2 );
void linerel( int dx, int dy );
void lineto( int x, int y );
void pieslice( int x, int y, int stangle, int endangle, int radius );
void putpixel( int x, int y, int color );
void rectangle( int left, int top, int right, int bottom );
void sector( int x, int y, int stangle, int endangle, int xradius, int yradius );

// Miscellaneous Functions
int getdisplaycolor( int color );
int converttorgb( int color );
void delay( int msec );
void getarccoords( arccoordstype *arccoords );
int getbkcolor( );
int getcolor( );
void getfillpattern( char *pattern );
void getfillsettings( fillsettingstype *fillinfo );
void getlinesettings( linesettingstype *lineinfo );
int getmaxcolor( );
int getmaxheight( );
int getmaxwidth( );
int getmaxx( );
int getmaxy( );
bool getrefreshingbgi( );
int getwindowheight( );
int getwindowwidth( );
int getpixel( int x, int y );
void getviewsettings( viewporttype *viewport );
int getx( );
int gety( );
void moverel( int dx, int dy );
void moveto( int x, int y );
void refreshbgi(int left, int top, int right, int bottom);
void refreshallbgi( );    
void setbkcolor( int color );
void setcolor( int color );
void setfillpattern( char *upattern, int color );
void setfillstyle( int pattern, int color );
void setlinestyle( int linestyle, unsigned upattern, int thickness );
void setrefreshingbgi(bool value);
void setviewport( int left, int top, int right, int bottom, int clip );
void setwritemode( int mode );

// Window Creation / Graphics Manipulation
void closegraph( int wid=ALL_WINDOWS );
void detectgraph( int *graphdriver, int *graphmode );
void getaspectratio( int *xasp, int *yasp );
const char *getdrivername( );
int getgraphmode( );
int getmaxmode( );
char *getmodename( int mode_number );
void getmoderange( int graphdriver, int *lomode, int *himode );
void graphdefaults( );
const char *grapherrormsg( int errorcode );
int graphresult( );
void initgraph( int *graphdriver, int *graphmode, char *pathtodriver );
int initwindow
    ( int width, int height, const char* title="Windows BGI", int left=0, int top=0, bool dbflag=false, bool closeflag=true );
int installuserdriver( char *name, int *fp );    // Not available in WinBGI
int installuserfont( char *name );               // Not available in WinBGI
int registerbgidriver( void *driver );           // Not available in WinBGI
int registerbgifont( void *font );               // Not available in WinBGI
void restorecrtmode( );
void setaspectratio( int xasp, int yasp );
unsigned setgraphbufsize( unsigned bufsize );    // Not available in WinBGI
void setgraphmode( int mode );
void showerrorbox( const char *msg = NULL );

// User Interaction
int getch( );
int kbhit( );

// User-Controlled Window Functions (winbgi.cpp)
int getcurrentwindow( );
void setcurrentwindow( int window );
    
// Double buffering support (winbgi.cpp)
int getactivepage( );
int getvisualpage( );
void setactivepage( int page );
void setvisualpage( int page );
void swapbuffers( );

// Image Functions (drawing.cpp)
unsigned imagesize( int left, int top, int right, int bottom );
void getimage( int left, int top, int right, int bottom, void *bitmap );
void putimage( int left, int top, void *bitmap, int op );
void printimage(
    const char* title=NULL,	
    double width_inches=7, double border_left_inches=0.75, double border_top_inches=0.75,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX,
    bool active=true, HWND hwnd=NULL
    );
void readimagefile(
    const char* filename=NULL,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX
    );
void writeimagefile(
    const char* filename=NULL,
    int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX,
    bool active=true, HWND hwnd=NULL
    );

// Text Functions (text.cpp)
void gettextsettings(struct textsettingstype *texttypeinfo);
void outtext(char *textstring);
void outtextxy(int x, int y, char *textstring);
void settextjustify(int horiz, int vert);
void settextstyle(int font, int direction, int charsize);
void setusercharsize(int multx, int divx, int multy, int divy);
int textheight(char *textstring);
int textwidth(char *textstring);
extern std::ostringstream bgiout;    
void outstream(std::ostringstream& out=bgiout);
void outstreamxy(int x, int y, std::ostringstream& out=bgiout);    
    
// Mouse Functions (mouse.cpp)
void clearmouseclick( int kind );
void clearresizeevent( );
void getmouseclick( int kind, int& x, int& y );
bool ismouseclick( int kind );
bool isresizeevent( );
int mousex( );
int mousey( );
void registermousehandler( int kind, void h( int, int ) );
void setmousequeuestatus( int kind, bool status=true );

// Palette Functions
palettetype *getdefaultpalette( );
void getpalette( palettetype *palette );
int getpalettesize( );
void setallpalette( palettetype *palette );
void setpalette( int colornum, int color );
void setrgbpalette( int colornum, int red, int green, int blue );

// Color Macros
#define IS_BGI_COLOR(v)     ( ((v) >= 0) && ((v) < 16) )
#define IS_RGB_COLOR(v)     ( (v) & 0x03000000 )
#define RED_VALUE(v)        int(GetRValue( converttorgb(v) ))
#define GREEN_VALUE(v)      int(GetGValue( converttorgb(v) ))
#define BLUE_VALUE(v)       int(GetBValue( converttorgb(v) ))
#undef COLOR
int COLOR(int r, int g, int b); // No longer a macro

#ifdef __cplusplus
}
#endif
// ---------------------------------------------------------------------------

#endif // WINBGI_H




che sembrerebbe proprio identico a "winbgim.h" :asd:

riprova :)
aaa
27/12/14 18:20
tullio1995
Ora esce questo
C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>SET "PATH=C:\MinGW\bin;C:\Windows
\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerSh
ell\v1.0\;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C:\MinGW\bin"

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>mingw32-make.exe -f makefile
g++ -c -O3 -fno-rtti -fno-exceptions text.cxx
rm graphics.h
process_begin: CreateProcess(NULL, rm graphics.h, ...) failed.
make (e=2): Impossibile trovare il file specificato.
makefile:37: recipe for target 'graphics.h' failed
mingw32-make.exe: *** [graphics.h] Error 2

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>PAUSE
Premere un tasto per continuare . . .
aaa
27/12/14 18:21
SamIAm
Prima di ricompilare, ti conviene cancellare i file .o che hai generato prima, onde evitare errori di linkaggio :)
aaa
27/12/14 18:23
tullio1995
Fatto.... :d
C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>SET "PATH=C:\MinGW\bin;C:\Windows
\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerSh
ell\v1.0\;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C:\MinGW\bin"

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>mingw32-make.exe -f makefile
g++ -c -O3 -fno-rtti -fno-exceptions drawing.cxx
g++ -c -O3 -fno-rtti -fno-exceptions misc.cxx
g++ -c -O3 -fno-rtti -fno-exceptions mouse.cxx
g++ -c -O3 -fno-rtti -fno-exceptions palette.cxx
g++ -c -O3 -fno-rtti -fno-exceptions text.cxx
g++ -c -O3 -fno-rtti -fno-exceptions winbgi.cxx
winbgi.cxx: In function 'char* getdrivername()':
winbgi.cxx:464:12: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
     return "EGAVGA";
            ^
winbgi.cxx: In function 'char* grapherrormsg(int)':
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
         "Invalid font number", "Invalid device number" };
                                                        ^
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
winbgi.cxx:570:56: warning: deprecated conversion from string constant to 'char*
' [-Wwrite-strings]
g++ -c -O3 -fno-rtti -fno-exceptions winthread.cxx
g++ -c -O3 -fno-rtti -fno-exceptions -c file.cxx
g++ -c -O3 -fno-rtti -fno-exceptions dibutil.cxx
rm graphics.h
process_begin: CreateProcess(NULL, rm graphics.h, ...) failed.
make (e=2): Impossibile trovare il file specificato.
makefile:37: recipe for target 'graphics.h' failed
mingw32-make.exe: *** [graphics.h] Error 2

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>PAUSE
Premere un tasto per continuare . . .
aaa
27/12/14 18:39
SamIAm
è perché ne abbiamo dimenticato uno "winbgi.cxx" :)

// File: winbgi.cpp
// Written by:
//      Grant Macklem (Grant.Macklem@colorado.edu)
//      Gregory Schmelter (Gregory.Schmelter@colorado.edu)
//      Alan Schmidt (Alan.Schmidt@colorado.edu)
//      Ivan Stashak (Ivan.Stashak@colorado.edu)
// CSCI 4830/7818: API Programming
// University of Colorado at Boulder, Spring 2003
// http://www.cs.colorado.edu/~main/bgi
//

#include <windows.h>            // Provides the Win32 API
#include <windowsx.h>           // Provides message cracker macros (p. 96)
#include <stdio.h>              // Provides sprintf
#include <iostream>             // This is for debug only
#include <vector>               // MGM: Added for BGI__WindowTable
#include "winbgim.h"             // External API routines
#include "winbgitypes.h"        // Internal structures and routines

// The window message-handling function (in WindowThread.cpp)
LRESULT CALLBACK WndProc( HWND, UINT, WPARAM, LPARAM );


// This function is called whenever a process attaches itself to the DLL.
// Thus, it registers itself in the process' address space.
//
BOOL registerWindowClass( )
{
    WNDCLASSEX wcex;                        // The main window class that we create

    // Set up the properties of the Windows BGI window class and register it
    wcex.cbSize = sizeof( WNDCLASSEX );     // Size of the strucutre
    wcex.style  = CS_SAVEBITS | CS_DBLCLKS; // Use default class styles
    wcex.lpfnWndProc = WndProc;             // The message handling function
    wcex.cbClsExtra = 0;                    // No extra memory allocation
    wcex.cbWndExtra = 0;
    wcex.hInstance = BGI__hInstance;        // HANDLE for this program
    wcex.hIcon = 0;                         // Use default icon
    wcex.hIconSm = 0;                       // Default small icon
    wcex.hCursor = LoadCursor( NULL, IDC_ARROW );       // Set mouse cursor
    wcex.hbrBackground = GetStockBrush( BLACK_BRUSH );  // Background color
    wcex.lpszMenuName = 0;                  // Menu identification
    wcex.lpszClassName = _T( "BGILibrary" );// a c-string name for the window

    if ( RegisterClassEx( &wcex ) == 0 )
    {
        showerrorbox( );
        return FALSE;
    }
    return TRUE;
}


// This function unregisters the window class so that it can be registered
// again if using LoadLibrary and FreeLibrary
void unregisterWindowClass( )
{
    UnregisterClass( "BGILibrary", BGI__hInstance );
}


// This is the entry point for the DLL
// MGM: I changed it to a regular function rather than a DLL entry
// point (since I deleted the DLL).  As such, it is now called
// by initwindow.
bool DllMain_MGM( 
                          HINSTANCE hinstDll,   // Handle to DLL module
                          DWORD Reason,         // Reason for calling function
                          LPVOID Reserved       // reserved
                          )
{
    // MGM: Add a static variable so that this work is done but once.
    static bool called = false;
    if (called) return true;
    called = true;

    switch ( Reason )
    {
    case DLL_PROCESS_ATTACH:
        BGI__hInstance = hinstDll;                   // Set the global hInstance variable
        return registerWindowClass( );          // Register the window class for this process
        break;
    case DLL_PROCESS_DETACH:
        unregisterWindowClass( );
        break;
    }
    return TRUE;        // Ignore other initialization cases
}



void showerrorbox( const char* msg )
{
    LPVOID lpMsgBuf;

    if ( msg == NULL )
    {
        // This code is taken from the MSDN help for FormatMessage
        FormatMessage(
            FORMAT_MESSAGE_ALLOCATE_BUFFER |
            FORMAT_MESSAGE_FROM_SYSTEM |
            FORMAT_MESSAGE_IGNORE_INSERTS,          // Formatting options
            NULL,                                   // Location of message definiton
            GetLastError( ),                        // Message ID
            MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), // Default language
            (LPTSTR) &lpMsgBuf,                     // Pointer to buffer
            0,                                      // Minimum size of buffer
            NULL );

        MessageBox( NULL, (LPCTSTR)lpMsgBuf, "Error", MB_OK | MB_ICONERROR );

        // Free the buffer
        LocalFree( lpMsgBuf );
    }
    else
        MessageBox( NULL, msg, "Error", MB_OK | MB_ICONERROR );
}


/*****************************************************************************
*
*   The actual API calls are implemented below
*   MGM: Rearranged order of functions by trial-and-error until internal
*   error in g++ 3.2.3 disappeared.
*****************************************************************************/


void graphdefaults( )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    HPEN hPen;      // The default drawing pen
    HBRUSH hBrush;  // The default filling brush
    int bgi_color;                      // A bgi color number
    COLORREF actual_color;              // The color that's actually put on the screen
    HDC hDC;

    // TODO: Do this for each DC

    // Set viewport to the entire screen and move current position to (0,0)
    setviewport( 0, 0, pWndData->width, pWndData->height, 0 );
    pWndData->mouse.x = 0;
    pWndData->mouse.y = 0;

    // Turn on autorefreshing
    pWndData->refreshing = true;
    
    // MGM: Grant suggested the following colors, but I have changed
    // them so that they will be consistent on any 16-color VGA
    // display.  It's also important to use 255-255-255 for white
    // to match some stock tools such as the stock WHITE brush
    /*
    BGI__Colors[0] = RGB( 0, 0, 0 );         // Black
    BGI__Colors[1] = RGB( 0, 0, 168);        // Blue
    BGI__Colors[2] = RGB( 0, 168, 0 );       // Green
    BGI__Colors[3] = RGB( 0, 168, 168 );     // Cyan
    BGI__Colors[4] = RGB( 168, 0, 0 );       // Red
    BGI__Colors[5] = RGB( 168, 0, 168 );     // Magenta
    BGI__Colors[6] = RGB( 168, 84, 0 );      // Brown
    BGI__Colors[7] = RGB( 168, 168, 168 );   // Light Gray
    BGI__Colors[8] = RGB( 84, 84, 84 );      // Dark Gray
    BGI__Colors[9] = RGB( 84, 84, 252 );     // Light Blue
    BGI__Colors[10] = RGB( 84, 252, 84 );    // Light Green
    BGI__Colors[11] = RGB( 84, 252, 252 );   // Light Cyan
    BGI__Colors[12] = RGB( 252, 84, 84 );    // Light Red
    BGI__Colors[13] = RGB( 252, 84, 252 );   // Light Magenta
    BGI__Colors[14] = RGB( 252, 252, 84 );   // Yellow
    BGI__Colors[15] = RGB( 252, 252, 252 );  // White
    for (bgi_color = 0; bgi_color <= WHITE; bgi_color++)
    {
	putpixel(0, 0, bgi_color);
	actual_color = GetPixel(hDC, 0, 0);
	BGI__Colors[bgi_color] = actual_color;
    }
    */

    BGI__Colors[0] = RGB( 0, 0, 0 );         // Black
    BGI__Colors[1] = RGB( 0, 0, 128);        // Blue
    BGI__Colors[2] = RGB( 0, 128, 0 );       // Green
    BGI__Colors[3] = RGB( 0, 128, 128 );     // Cyan
    BGI__Colors[4] = RGB( 128, 0, 0 );       // Red
    BGI__Colors[5] = RGB( 128, 0, 128 );     // Magenta
    BGI__Colors[6] = RGB( 128, 128, 0 );     // Brown
    BGI__Colors[7] = RGB( 192, 192, 192 );   // Light Gray
    BGI__Colors[8] = RGB( 128, 128, 128 );   // Dark Gray
    BGI__Colors[9] = RGB( 128, 128, 255 );   // Light Blue
    BGI__Colors[10] = RGB( 128, 255, 128 );  // Light Green
    BGI__Colors[11] = RGB( 128, 255, 255 );  // Light Cyan
    BGI__Colors[12] = RGB( 255, 128, 128 );  // Light Red
    BGI__Colors[13] = RGB( 255, 128, 255 );  // Light Magenta
    BGI__Colors[14] = RGB( 255, 255, 0 );  // Yellow
    BGI__Colors[15] = RGB( 255, 255, 255 );  // White

    // Set background color to default (black)
    setbkcolor( BLACK );

    // Set drawing color to default (white)
    pWndData->drawColor = WHITE;
    // Set fill style and pattern to default (white solid)
    pWndData->fillInfo.pattern = SOLID_FILL;
    pWndData->fillInfo.color = WHITE;

    hDC = BGI__GetWinbgiDC( );
    // Reset the pen and brushes for each DC
    for ( int i = 0; i < MAX_PAGES; i++ )
    {
	// Using Stock stuff is more efficient.
        // Create the default pen for drawing in the window.
        hPen = GetStockPen( WHITE_PEN );
        // Select this pen into the DC and delete the old pen.
        DeletePen( SelectPen( pWndData->hDC[i], hPen ) );

        // Create the default brush for painting in the window.
        hBrush = GetStockBrush( WHITE_BRUSH );
        // Select this brush into the DC and delete the old brush.
        DeleteBrush( SelectBrush( pWndData->hDC[i], hBrush ) );

	// Set the default text color for each page
	SetTextColor(pWndData->hDC[i], converttorgb(WHITE));
    }
    ReleaseMutex(pWndData->hDCMutex);

    // Set text font and justification to default
    pWndData->textInfo.horiz = LEFT_TEXT;
    pWndData->textInfo.vert = TOP_TEXT;
    pWndData->textInfo.font = DEFAULT_FONT;
    pWndData->textInfo.direction = HORIZ_DIR;
    pWndData->textInfo.charsize = 1;

    // set this something that it can never be to force set_align to be called
    pWndData->alignment = 2;

    pWndData->t_scale[0] = 1; // multx
    pWndData->t_scale[1] = 1; // divx
    pWndData->t_scale[2] = 1; // multy
    pWndData->t_scale[3] = 1; // divy

    // Set the error code to Ok: There is no error
    pWndData->error_code = grOk;

    // Line style as well?
    pWndData->lineInfo.linestyle = SOLID_LINE;
    pWndData->lineInfo.thickness = NORM_WIDTH;

    // Set the default active and visual page
    if ( pWndData->DoubleBuffer )
    {
        pWndData->ActivePage = 1;
        pWndData->VisualPage = 0;
    }
    else
    {
        pWndData->ActivePage = 0;
        pWndData->VisualPage = 0;
    }

    // Set the aspect ratios.  Unless Windows is doing something funky,
    // these should not need to be changed by the user to produce geometrically
    // correct shapes (circles, squares, etc).
    pWndData->x_aspect_ratio = 10000;
    pWndData->y_aspect_ratio = 10000;
}

using namespace std;
// The initwindow function is typicaly the first function called by the
// application.  It will create a separate thread for each window created.
// This thread is responsible for creating the window and processing all the
// messages.  It returns a positive integer value which the user can then
// use whenever he needs to reference the window.
// RETURN VALUE: If the window is successfully created, a nonnegative integer
//                  uniquely identifing the window.
//               On failure, -1.
//
int initwindow
( int width, int height, const char* title, int left, int top, bool dbflag , bool closeflag)
{
    HANDLE hThread;                     // Handle to the message pump thread
    int index;                          // Index of current window in the table
    HANDLE objects[2];                  // Handle to objects (thread and event) to ensure proper creation
    int code;                           // Return code of thread wait function

    // MGM: Call the DllMain, which used to be the DLL entry point.
    if (!DllMain_MGM(
        NULL,
        DLL_PROCESS_ATTACH,
        NULL))
        return -1;

    WindowData* pWndData = new WindowData;
    // Check if new failed
    if ( pWndData == NULL )
        return -1;

    // Todo: check to make sure the events are created successfully
    pWndData->key_waiting = CreateEvent( NULL, FALSE, FALSE, NULL );
    pWndData->WindowCreated = CreateEvent( NULL, FALSE, FALSE, NULL );
    pWndData->width = width;
    pWndData->height = height;
    pWndData->initleft = left;
    pWndData->inittop = top;
    pWndData->title = title; // Converts to a string object
    
    hThread = CreateThread( NULL,                   // Security Attributes (use default)
                            0,                      // Stack size (use default)
                            BGI__ThreadInitWindow,  // Start routine
                            (LPVOID)pWndData,       // Thread specific parameter
                            0,                      // Creation flags (run immediately)
                            &pWndData->threadID );  // Thread ID

    // Check if the message pump thread was created
    if ( hThread == NULL )
    {
        showerrorbox( );
        delete pWndData;
        return -1;
    }

    // Create an array of events to wait for
    objects[0] = hThread;
    objects[1] = pWndData->WindowCreated;
    // We'll either wait to be signaled that the window was created
    // successfully or the thread will terminate and we'll have some problem.
    code = WaitForMultipleObjects( 2,           // Number of objects to wait on
                                   objects,     // Array of objects
                                   FALSE,       // Whether all objects must be signaled
                                   INFINITE );  // How long to wait before timing out

    switch( code )
    {
    case WAIT_OBJECT_0:
        // Thread terminated without creating the window
        delete pWndData;
        return -1;
        break;
    case WAIT_OBJECT_0 + 1:
        // Successfully running
        break;
    }

    // Set index to the next available position
    index = BGI__WindowCount;
    // Increment the count
    ++BGI__WindowCount;
    // Store the window in the next position of the vector
    BGI__WindowTable.push_back(pWndData->hWnd);
    // Set the current window to the newly created window
    BGI__CurrentWindow = index;

    // Set double-buffering and close behavior
    pWndData->DoubleBuffer = dbflag;
    pWndData->CloseBehavior = closeflag;

    // Set the bitmap info struct to NULL
    pWndData->pbmpInfo = NULL; 

    // Set up the defaults for the window
    graphdefaults( );

    // MGM: Draw diagonal line since otherwise BitBlt into window doesn't work.
    setcolor(BLACK);
    line( 0, 0, width-1, height-1 );
    // MGM: The black rectangle is because on my laptop, the background
    // is not automatically reset to black when the window opens.
    setfillstyle(SOLID_FILL, BLACK);
    bar( 0, 0, width-1, height-1 );
    // MGM: Reset the color and fillstyle to the default for a new window.
    setcolor(WHITE);
    setfillstyle(SOLID_FILL, WHITE);

    // Everything went well!  Return the window index to the user.
    return index;
}


void closegraph(int wid)
{
    if (wid == CURRENT_WINDOW)
	closegraph(BGI__CurrentWindow);
    else if (wid == ALL_WINDOWS)
    {
	for ( int i = 0; i < BGI__WindowCount; i++ )
	    closegraph(i);
    }
    else if (wid >= 0 && wid <= BGI__WindowCount && BGI__WindowTable[wid] != NULL)
    {
        // DestroyWindow cannot delete a window created by another thread.
        // Thus, use SendMessage to close the requested window.
	// Destroying the window causes cls_OnDestroy to be called,
	// releasing any dynamic memory that's being used by the window.
	// The WindowData structure is released at the end of BGI__ThreadInitWindow,
	// which is reached when the message loop of BGI__ThreadInitWindow get WM_QUIT.
        SendMessage( BGI__WindowTable[wid], WM_DESTROY, 0, 0 );

	// Remove the HWND from the BGI__WindowTable vector:
	BGI__WindowTable[wid] = NULL;

	// Reset the global BGI__CurrentWindow if needed:
	if (BGI__CurrentWindow == wid)
	    BGI__CurrentWindow = NO_CURRENT_WINDOW;
    }
}


// This fuction detects the graphics driver and returns the highest resolution
// mode possible.  For WinBGI, this is always VGA/VGAHI
//
void detectgraph( int *graphdriver, int *graphmode )
{
    *graphdriver = VGA;
    *graphmode = VGAHI;
}


// This function returns the aspect ratio of the current window.  Unless there
// is something weird going on with Windows resolutions, these quantities
// will be equal and correctly proportioned geometric shapes will result.
//
void getaspectratio( int *xasp, int *yasp )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    *xasp = pWndData->x_aspect_ratio;
    *yasp = pWndData->y_aspect_ratio;
}


// This function will return the next character waiting to be read in the
// window's keyboard buffer
//
int getch( )
{
    char c;
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    // TODO: Start critical section
    // check queue empty
    // end critical section

    if ( pWndData->kbd_queue.empty( ) )
        WaitForSingleObject( pWndData->key_waiting, INFINITE );
    else
    // Make sure the event is not signaled.  It will remain signaled until a
    // thread is woken up by it.  This could cause problems if the queue was
    // not empty and we got characters from it, never having to wait.  If the
	// queue then becomes empty, the WaitForSingleObjectX will immediately
    // return since it's still signaled.  If no key was pressed, this would
    // obviously be an error.
        ResetEvent( pWndData->key_waiting );

    // TODO: Start critical section
    // access queue
    // end critical section

    c = pWndData->kbd_queue.front( );             // Obtain the next element in the queue
    pWndData->kbd_queue.pop( );                   // Remove the element from the queue

    return c;
}


// This function returns the name of the current driver in use.  For WinBGI,
// this is always "EGAVGA"
//
const char *getdrivername( )
{
    return "EGAVGA";
}


// This function gets the current graphics mode.  For WinBGI, this is always
// VGAHI
//
int getgraphmode( )
{
    return VGAHI;
}


// This function returns the maximum mode the current graphics driver can
// display.  For WinBGI, this is always VGAHI.
//
int getmaxmode( )
{
    return VGAHI;
}


// This function returns a string describing the current graphics mode.  It has the format
// "width*height MODE_NAME"  For WinBGI, this is the window size followed by VGAHI
//
char *getmodename( int mode_number )
{
    static char mode[20];
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    sprintf( mode, "%d*%d VGAHI", pWndData->width, pWndData->height );
    return mode;
}


// This function returns the range of possible graphics modes for the given graphics driver.
// If -1 is given for the driver, the current driver and mode is used.
//
void getmoderange( int graphdriver, int *lomode, int *himode )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    int graphmode;

    // Use current driver modes
    if ( graphdriver == -1 )
        detectgraph( &graphdriver, &graphmode );

    switch ( graphdriver )
    {
    case CGA:
        *lomode = CGAC0;
        *himode = CGAHI;
        break;
    case MCGA:
        *lomode = MCGAC0;
        *himode = MCGAHI;
        break;
    case EGA:
        *lomode = EGALO;
        *himode = EGAHI;
        break;
    case EGA64:
        *lomode = EGA64LO;
        *himode = EGA64HI;
        break;
    case EGAMONO:
        *lomode = *himode = EGAMONOHI;
        break;
    case HERCMONO:
        *lomode = *himode = HERCMONOHI;
        break;
    case ATT400:
        *lomode = ATT400C0;
        *himode = ATT400HI;
        break;
    case VGA:
        *lomode = VGALO;
        *himode = VGAHI;
        break;
    case PC3270:
        *lomode = *himode = PC3270HI;
        break;
    case IBM8514:
        *lomode = IBM8514LO;
        *himode = IBM8514HI;
        break;
    default:
        *lomode = *himode = -1;
        pWndData->error_code = grInvalidDriver;
        break;
    }
}


// This function returns an error string corresponding to the given error code.
// This code is returned by graphresult()
//
const char *grapherrormsg( int errorcode )
{
    static const char *msg[16] = { "No error", "Graphics not installed",
        "Graphics hardware not detected", "Device driver not found",
        "Invalid device driver file", "Insufficient memory to load driver",
        "Out of memory in scan fill", "Out of memory in flood fill",
        "Font file not found", "Not enough meory to load font",
        "Invalid mode for selected driver", "Graphics error",
        "Graphics I/O error", "Invalid font file",
        "Invalid font number", "Invalid device number" };

    if ( ( errorcode < -16 ) || ( errorcode > 0 ) )
        return NULL;
    else
        return msg[-errorcode];
}


// This function returns the error code from the most recent graphics operation.
// It also resets the error to grOk.
//
int graphresult( )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    int code;

    code = pWndData->error_code;
    pWndData->error_code = grOk;
    return code;

}


// This function uses the information in graphdriver and graphmode to select
// the appropriate size for the window to be created.
//
void initgraph( int *graphdriver, int *graphmode, char *pathtodriver )
{
    WindowData *pWndData;
    int width = 0, height = 0;
    bool valid = true;
    
    if ( *graphdriver == DETECT )
        detectgraph( graphdriver, graphmode );

    switch ( *graphdriver )
    {
    case MCGA:
        switch ( *graphmode )
        {
        case MCGAC0:
        case MCGAC1:
        case MCGAC2:
        case MCGAC3:
            width = 320;
            height = 200;
            break;
        case MCGAMED:
            width = 640;
            height = 200;
            break;
        case MCGAHI:
            width = 640;
            height = 480;
            break;
        }
        break;
    case EGA:
        switch ( *graphmode )
        {
        case EGALO:
            width = 640;
            height = 200;
            break;
        case EGAHI:
            width = 640;
            height = 350;
            break;
        }
        break;
    case EGA64:
        switch ( *graphmode )
        {
        case EGALO:
            width = 640;
            height = 200;
            break;
        case EGAHI:
            width = 640;
            height = 350;
            break;
        }
        break;
    case EGAMONO:
        width = 640;
        height = 350;
        break;
    case HERCMONO:
        width = 720;
        width = 348;
        break;
    case ATT400:
        switch ( *graphmode )
        {
        case ATT400C0:
        case ATT400C1:
        case ATT400C2:
        case ATT400C3:
            width = 320;
            height = 200;
            break;
        case ATT400MED:
            width = 640;
            height = 200;
            break;
        case ATT400HI:
            width = 640;
            height = 400;
            break;
        }
        break;
    case VGA:
        switch ( *graphmode )
        {
        case VGALO:
            width = 640;
            height = 200;
            break;
        case VGAMED:
            width = 640;
            height = 350;
            break;
        case VGAHI:
            width = 640;
            height = 480;
            break;
        }
        break;
    case PC3270:
        width = 720;
        height = 350;
        break;
    case IBM8514:
        switch ( *graphmode )
        {
        case IBM8514LO:
            width = 640;
            height = 480;
            break;
        case IBM8514HI:
            width = 1024;
            height = 768;
            break;
        }
        break;
    default:
	valid = false;
    case CGA:
        switch ( *graphmode )
        {
        case CGAC0:
        case CGAC1:
        case CGAC2:
        case CGAC3:
            width = 320;
            height = 200;
            break;
        case CGAHI:
            width = 640;
            height = 200;
            break;
        }
        break;
    }

    // Create the window with with the specified dimensions
    initwindow( width, height );
    if (!valid)
    {
        pWndData = BGI__GetWindowDataPtr( );
        pWndData->error_code = grInvalidDriver;

    }
}


// This function does not do any work in WinBGI since the graphics and text
// windows are always both open.
//
void restorecrtmode( )
{ }


// This function returns true if there is a character waiting to be read
// from the window's keyboard buffer.
//
int kbhit( )
{
    // TODO: start critical section
    // check queue empty
    // end critical section
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    return !pWndData->kbd_queue.empty( );
}


// This function sets the aspect ratio of the current window.
//
void setaspectratio( int xasp, int yasp )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    pWndData->x_aspect_ratio = xasp;
    pWndData->y_aspect_ratio = yasp;
}


void setgraphmode( int mode )
{
    // Reset graphics stuff to default
    graphdefaults( );
    // Clear the screen
    cleardevice( );
}




/*****************************************************************************
*
*   User-Controlled Window Functions
*
*****************************************************************************/

// This function returns the current window index to the user.  The user can
// use this return value to refer to the window at a later time.
//
int getcurrentwindow( )
{
    return BGI__CurrentWindow;
}


// This function sets the current window to the value specified by the user.
// All future drawing activity will be sent to this window.  If the window
// index is invalid, the current window is unchanged
//
void setcurrentwindow( int window )
{
    if ( (window < 0) || (window >= BGI__WindowCount) || BGI__WindowTable[window] == NULL)
        return;

    BGI__CurrentWindow = window;
}





/*****************************************************************************
*
*   Double buffering support
*
*****************************************************************************/

// This function returns the current active page for the current window.
//
int getactivepage( )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    return pWndData->ActivePage;
}


// This function returns the current visual page for the current window.
//
int getvisualpage( )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    return pWndData->VisualPage;
}


// This function changes the active page of the current window to the page
// specified by page.  If page refers to an invalid number, the current
// active page is unchanged.
//
void setactivepage( int page )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    if ( (page < 0) || (page > MAX_PAGES) )
        return;

    pWndData->ActivePage = page;
}


// This function changes the visual page of the current window to the page
// specified by page.  If page refers to an invalid number, the current
// visual page is unchanged.  The graphics window is then redrawn with the
// new page.
//
void setvisualpage( int page )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );

    if ( (page < 0) || (page > MAX_PAGES) )
        return;

    pWndData->VisualPage = page;

    // Redraw the entire current window.  No need to erase the background as
    // the new image is simply copied over the old one.
    InvalidateRect( pWndData->hWnd, NULL, FALSE );
}


// This function will swap the buffers if you have created a double-buffered
// window.  That is, by having the dbflag true when initwindow was called.
//
void swapbuffers( )
{
    WindowData *pWndData = BGI__GetWindowDataPtr( );
    
    if ( pWndData->ActivePage == 0 )
    {
        pWndData->VisualPage = 0;
        pWndData->ActivePage = 1;
    }
    else    // Active page is 1
    {
        pWndData->VisualPage = 1;
        pWndData->ActivePage = 0;
    }
    // Redraw the entire current window.  No need to erase the background as
    // the new image is simply copied over the old one.
    InvalidateRect( pWndData->hWnd, NULL, FALSE );
}



aaa
27/12/14 18:46
tullio1995
C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>SET "PATH=C:\MinGW\bin;C:\Windows
\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerSh
ell\v1.0\;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C:\MinGW\bin"

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>mingw32-make.exe -f makefile
g++ -c -O3 -fno-rtti -fno-exceptions drawing.cxx
g++ -c -O3 -fno-rtti -fno-exceptions misc.cxx
g++ -c -O3 -fno-rtti -fno-exceptions mouse.cxx
g++ -c -O3 -fno-rtti -fno-exceptions palette.cxx
g++ -c -O3 -fno-rtti -fno-exceptions text.cxx
g++ -c -O3 -fno-rtti -fno-exceptions winbgi.cxx
g++ -c -O3 -fno-rtti -fno-exceptions winthread.cxx
g++ -c -O3 -fno-rtti -fno-exceptions -c file.cxx
g++ -c -O3 -fno-rtti -fno-exceptions dibutil.cxx
rm graphics.h
process_begin: CreateProcess(NULL, rm graphics.h, ...) failed.
make (e=2): Impossibile trovare il file specificato.
makefile:37: recipe for target 'graphics.h' failed
mingw32-make.exe: *** [graphics.h] Error 2

C:\Users\Tullio\Desktop\WinBGIm6_0_Nov2005_src>PAUSE
Premere un tasto per continuare . . .


Un'altro pò e ritorno a usare linux xD
aaa